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linux thermal framework(4)_thermal governor

huowj · · 电源管理子系统 · 阅读 3004 · 2025年4月存档

1. 介绍

thermal governor是通过一定算法控制cooling device状态来控温的在这篇文章中,我们使用一个简单的step_wise governor来说明整个过程。

2. thermal governor相关的API以及功能分析

2.1 struct thermal_governor
struct thermal_governor {

	const char *name;

	int (*bind_to_tz)(struct thermal_zone_device *tz);

	void (*unbind_from_tz)(struct thermal_zone_device *tz);

	void (*trip_crossed)(struct thermal_zone_device *tz,

			     const struct thermal_trip *trip,

			     bool crossed_up);

	void (*manage)(struct thermal_zone_device *tz);

	void (*update_tz)(struct thermal_zone_device *tz,

			  enum thermal_notify_event reason);

	struct list_head	governor_list;

};
2.2 thermal_governor的注册

linux在lds中静态定义了一个governor_thermal_table,每个thermal governor会在这个table中添加一个entry,以step_wise为例:

#ifdef CONFIG_THERMAL

#define THERMAL_TABLE(name)						\

	. = ALIGN(8);							\

	BOUNDED_SECTION_POST_LABEL(__##name##_thermal_table,		\

				   __##name##_thermal_table,, _end)

#else

#define THERMAL_TABLE(name)

#endif

static struct thermal_governor thermal_gov_step_wise = {

	.name	= "step_wise",

	.manage	= step_wise_manage,

};

THERMAL_GOVERNOR_DECLARE(thermal_gov_step_wise);

thermal core在初始化的过程中,会遍历governor_thermal_table中所有的entry,即所有的governor,将其加进governor_list中,比较这个governor和DEFAULT_THERMAL_GOVERNOR名字是否想同,相同的话,就将系统默认的governor设置为这个governor,遍历所有的thermal_zone,如果这个governor的名字和thermal zone本身有的governor名字相同,则会设置thermal zone的governor

对governor来说,主要的回调函数就是manage,manage会在thermal zone拥有的monitor每次check thermal zone的温度的时候调用该thermal zone对应的governor->manage函数,我们可以看下step_wise的manage函数是怎么调温的

2.3 step_wise温控算法

首先我们还是用这张图结合stepwise的算法来描述以下过程:

static void step_wise_manage(struct thermal_zone_device *tz)

{

	const struct thermal_trip_desc *td;

	struct thermal_instance *instance;



	lockdep_assert_held(&tz->lock);



	/*

	 * Throttling Logic: Use the trend of the thermal zone to throttle.

	 * If the thermal zone is 'heating up', throttle all of the cooling

	 * devices associated with each trip point by one step. If the zone

	 * is 'cooling down', it brings back the performance of the devices

	 * by one step.

	 */

	for_each_trip_desc(tz, td) {

		const struct thermal_trip *trip = &td->trip;



		if (trip->temperature == THERMAL_TEMP_INVALID ||

		    trip->type == THERMAL_TRIP_CRITICAL ||

		    trip->type == THERMAL_TRIP_HOT)

			continue;



		thermal_zone_trip_update(tz, td, td->threshold);

	}



	for_each_trip_desc(tz, td) {

		list_for_each_entry(instance, &td->thermal_instances, trip_node)

			thermal_cdev_update(instance->cdev);

	}

}

1)首先遍历这个thermal zone所有的trip:for_each_trip_desc,过滤掉其中无效或者档位过高的trip,然后调用thermal_zone_trip_update这个函数来更新trip信息,为选择最佳cooling device state做准备
2)在做好更新后,重新遍历trip,thermal_cdev_update->__thermal_cdev_update->thermal_cdev_set_cur_state使state生效

继续看下thermal_zone_trip_update是如何更新trip信息的:

static void thermal_zone_trip_update(struct thermal_zone_device *tz,

				     const struct thermal_trip_desc *td,

				     int trip_threshold)

{

	const struct thermal_trip *trip = &td->trip;

	enum thermal_trend trend = get_tz_trend(tz, trip);

	int trip_id = thermal_zone_trip_id(tz, trip);

	struct thermal_instance *instance;

	bool throttle = false;

if (tz->temperature >= trip_threshold) {

	throttle = true;

	trace_thermal_zone_trip(tz, trip_id, trip->type);

}



dev_dbg(&tz->device, "Trip%d[type=%d,temp=%d]:trend=%d,throttle=%d\n",

	trip_id, trip->type, trip_threshold, trend, throttle);



list_for_each_entry(instance, &td->thermal_instances, trip_node) {

	int old_target;



	old_target = instance->target;

	instance->target = get_target_state(instance, trend, throttle);



	dev_dbg(&instance->cdev->device, "old_target=%d, target=%ld\n",

		old_target, instance->target);



	if (instance->initialized && old_target == instance->target)

		continue;



	instance->initialized = true;

scoped_guard(cooling_dev, instance->cdev) {

		instance->cdev->updated = false; /* cdev needs update */

	}

}



}

1)trend = get_tz_trend,首先得到温度趋势,上升:THERMAL_TREND_RAISING or 下降:THERMAL_TREND_DROPPING
2)throttle:是否达到trip限制的温度
3)遍历这个trip所有的thermal instances,调用get_target_state获得目标状态,如果目标状态和原有状态不同,就设置cooling device的update参数为false,在后面的函数中更新为target state

get_target_state是获取目标状态的主函数:

/*

 * If the temperature is higher than a trip point,

 *    a. if the trend is THERMAL_TREND_RAISING, use higher cooling

 *       state for this trip point

 *    b. if the trend is THERMAL_TREND_DROPPING, do nothing

 * If the temperature is lower than a trip point,

 *    a. if the trend is THERMAL_TREND_RAISING, do nothing

 *    b. if the trend is THERMAL_TREND_DROPPING, use lower cooling

 *       state for this trip point, if the cooling state already

 *       equals lower limit, deactivate the thermal instance

 */

static unsigned long get_target_state(struct thermal_instance *instance,

				enum thermal_trend trend, bool throttle)

{

	struct thermal_cooling_device *cdev = instance->cdev;

	unsigned long cur_state;

/*

 * We keep this instance the way it is by default.

 * Otherwise, we use the current state of the

 * cdev in use to determine the next_target.

 */

cdev->ops->get_cur_state(cdev, &cur_state);

dev_dbg(&cdev->device, "cur_state=%ld\n", cur_state);



if (!instance->initialized) {

	if (throttle)

		return clamp(cur_state + 1, instance->lower, instance->upper);



	return THERMAL_NO_TARGET;

}



if (throttle) {

if (trend == THERMAL_TREND_RAISING)

return clamp(cur_state + 1, instance->lower, instance->upper);

} else if (trend == THERMAL_TREND_DROPPING) {

if (cur_state <= instance->lower)

return THERMAL_NO_TARGET;

	/*

	 * If 'throttle' is false, no mitigation is necessary, so

	 * request the lower state for this instance.

	 */

	return instance->lower;

}



return instance->target;



}

1)注释将选择target state的逻辑总结得很清楚:如果当前温度高于trip温度,如果趋势是上升,选择更高的cooling 状态,如果趋势是下降,do nothing; 如果当前温度低于trip温度,如果趋势是上升,do nothing,如果趋势是下降,用更低的cooling状态,如果已经是最低的状态了,那么就deactive这个thermal instance

标签:thermal

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